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Destiny 2

Cross-Functional Production | Audio + Art

Supported and led production across multiple concurrent Destiny 2 initiatives, spanning Music, Cinematic Audio, 3D Character Art, Integration, and UI Art.

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My work included production planning, scope and capacity management, scheduling, staffing, vendor and external development coordination, risk management, stakeholder alignment, and workflow development across teams with competing priorities.

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​Production Scale

5 External Development Teams
7 Strategic Partnerships
40–50 Contributors across 3D Character & Integration
20 Contributors across UI Art
1,000+ 3D Character & Integration Assets
5,000+ UI Art Assets

Music & Cinematic Audio

Led production coordination for Music and Cinematic Audio across Destiny 2, translating creative priorities into production plans, schedules, milestones, and delivery requirements.

  • Developed project plans spanning 3 months to 1 year, including scope, schedules, budgets, staffing, risks, and mitigation plans.

  • Coordinated internal stakeholders, vendors, recording sessions, and cross-discipline spotting sessions.

  • Owned the Cinematic Audio production pipeline from concept through final mix.

  • Implemented task tracking, sprint planning, and production milestones to improve visibility and delivery.

3D Character & Integration

Coordinated production across 3D Character and Integration teams supporting multiple Destiny 2 initiatives and external development partners.

  • Negotiated scope, assessed capacity, and supported staffing decisions based on evolving project requirements.

  • Managed coordination with 5 external development teams and maintained visibility across 7 strategic partnerships.

  • Balanced internal and external resources across a team of approximately 40–50 contributors.

  • Adjusted team capacity and production planning to support changing creative requirements, including expanded enemy-faction needs.

UI Art & Creative Services

Led production workflow improvements for the Icon/UI Art team, supporting internal and external contributors across multiple concurrent initiatives.

  • Built a formal Jira Request for Content workflow to improve intake, visibility, prioritization, and ownership.

  • Integrated Figma into production tracking and established approval workflows to improve communication between stakeholders and artists.

  • Coordinated production across 3 external development teams and approximately 20 contributors.

  • Redesigned the external partner onboarding process, reducing onboarding time from approximately 3 months to 2 days.

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